![]() Hot Pursuit 2 was the first NFS game to use songs sung by licensed artists under the EA Trax label. game balap mobil need for speed undercover. For the multiplayer mode of the PC version, GameSpy's internet matchmaking system was used in place of Local Area Network (LAN) play. It was the last game in the series for the PC version to feature the split-screen two-player mode introduced in Need for Speed II. This was the first version since the start of the series not to feature an "in the driving seat" (cockpit) camera view, transitioning EA from realistic racing to arcade street racing. ![]() Although the game allowed players to play as the police, the pursuit mode was less realistic than preceding versions of NFS players merely needed to "tap" a speeder to arrest them, as opposed to using simulated police tactics to immobilize a speeding vehicle. Hot Pursuit 2 draws primarily from the gameplay and style of NFS III, putting emphasis on evading the police and over-the-top tracks. The minimum requirements are an Intel Core 2 Duo processor with 2.6 GHz or AMD processor with the same speed, 2GB of RAM, 16GB of hard drive space, and a video card with 512MB of memory and DirectX 10 compatible graphics. Before you can play Need for Speed Undercover, you need to make sure your system meets certain requirements.
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